How did I turn my victim into a phoenix-like hero?

Page 113



Page 113

"No way! Hill really enjoys watching her brother jump around like that!"

...So Hill was just watching the show all along...

Now I can completely give up the idea of ​​using New Game Plus skills.

One card is determined to be removed from your hand.

The principle behind it is unclear; the only usable one is the "Pure Black Annihilation Ray".

Given Hill's current situation, we need to consider the issue of pairing up.

Hill and I have different talents; one is more focused on practical skills, and the other on defense... Hill developed a fighting style that uses enchantments to make her fists harder, but that's still ultimately a defensive strategy.

Their skills are unbalanced, mostly leaning towards defense.

Hill has no learning skills.

I currently have three skill slots.

One is "Transform into Rock", one is hidden, and the other is an empty skill bar that is unlocked after leveling up.

"Hill, what time is it?"

"Hmm?...1:32."

"It's afternoon... Are you feeling very tired? We can end today's exploration here."

"No, Hill thinks it's really fun, just like playing a video game."

Well, I can tell that from how cheerfully you smile.

"Our skills are all geared towards defense. I want to go somewhere to learn some offensive skills, also on the first floor..."

"Let's go together, brother! Hill isn't tired at all, hee hee..."

Hill fiddled with her slightly long bangs, her smooth hair being kneaded into various shapes.

"Okay, let's go get this skill and finish it before dinner."

Sirocco composed himself and leaped to his feet.

The journey so far has been smooth sailing.

That's because I made good use of my knowledge of games and did my best to prepare and devise strategies.

However, the decision to acquire the skill will put me in the "worst" situation.

--------

The skill is called "Poison Flame".

Its initial power is very low, and the magic's range is also short.

Its advantages lie in its fast rate of fire, wide coverage, low mana consumption, and percentage-based damage.

Don't be fooled by the mere 1% poison flame damage over 10 minutes; being hit by this skill will inflict a slowing and pain-inducing debuff.

As the level increases, this percentage damage will stack higher and higher, and it remains a decent attack skill until it reaches level three.

Equipping Hill with this skill will apply a debuff to the opponent, making it much safer for Hill to engage in close combat.

The skill is located in the Fas Mountain Corridor in Zone C on the first floor, in the cave behind a group of toad archers.

Sirocco guessed that someone might have taken the skill, but he didn't hold out much hope.

Before the duel with Cass, he could bring his sister to wander around the first floor and look for better skills.

As for Hill's weapons.

Since she seemed to really enjoy the feeling of punching people, we decided to temporarily replace her with the tower shield and silver gauntlets we had bought before.

"Brother, look at that! It's a square thing!"

After passing through a hilly area, three treasure chests suddenly came into view.

Three unlocked treasure chests lay quietly in the bushes. If it weren't for the sunlight reflecting off the metal trim of the chests, they would have been difficult to spot.

As Hill approached, he remembered his brother's teachings, picked up a stone from the ground, and threw it.

She then subtly released her magic to probe the echo, confirming there was no response. She looked at Sirocco:

"Brother, there are three treasure chests in front of us now!"

"so?"

"As you said before, demonstrate the correct way to open the treasure chest."

Honestly, Sirocco didn't want to touch those treasure chests.

The probability of obtaining divine equipment is 0.5%.

50% garbage.

General items: 40%.

Monster Girl 2%.

Mimicry monsters: 5.5%.

Trap with unclear effects: 2%.

Because of his experience in his previous life where he opened a treasure chest in the wilderness once, which caused his party to be in a half-health debuff state, he would never touch a treasure chest in the wilderness if his party did not have a "trap removal" skill.

Being afraid is a factor.

It's good to find good stuff in jungle chests; it's not impossible to get endgame gear from one.

It's not that I don't understand Hill's feelings.

Just as the undead are attracted to light, a normal explorer who sees a treasure chest would definitely be curious about what's inside.

A choice based on human nature.

Having the skill is good, but it only lets you see what's inside a treasure chest, unless it's , which can detect traps.

Most importantly, his sister's expectant gaze stung Sirocco; he began to miss Weiss, the "thief"...

"Hill, I'm only using this once. Don't use any skills that can dispel traps, and definitely don't use it again."

Hill nodded repeatedly, eager to get started.

Whatever.

Anyway, the probability of a trap is only 2%, and the others are easy to deal with.

I shouldn't be that unlucky.

What if you actually get something good?

He was driven by a gambler's mentality, but Sirocco was certain he wouldn't open it again; he only opened it this once.

Sirocco drew his broadsword.

"Drink!!"

He unleashed a flurry of attacks on the three treasure chests.

The box didn't scream, so it's confirmed that it's not a monster girl or a mimicry monster.

Then take the knife from the ring and slowly, bit by bit, open a crack in the treasure chest...

"Brother, you look like a thief."

“…”

Seeing that Sirocco remained silent and carefully opened the box as if defusing a time bomb, Hill wisely kept quiet.

"Phew... thankfully."

Only after confirming the contents of the box through the cracks and finding no hidden mechanisms or traps did they open it.

Scattered, rusty armor and moss-covered knight's sword.

It would be good to sell it for money.

After examining the inclusion table, Sirocco said to Hill:

"Okay, let's retreat."

"Huh? The remaining two aren't going to be opened? Hill wanted to give it a try."

"...Alright then, only one can be opened."

Hill was eager to try, but when it came time to open the box, she pouted and seriously imitated Sirocco's actions as she opened it little by little.

What came out of the box was—paper scraps.

"Hill... has such bad luck."

She got up, feeling dejected.

Nothing happened, and Sirocco breathed a sigh of relief.

Hill looked longingly at the last box.

This time, no matter what you say, I won't let you drive it.

Before he could finish speaking, Hill's response was—


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